🛠️ Adopt configuration
Adopt creation
If the server has adopt creation enabled, you will see a “Create Adopt” button on the front page. If there is no “Create Adopt” button visible after logging in, adopt creation is currently disabled. Please be in touch with the server admin to set up your new adopt for you.
Adopt settings
- Adopt name → This actually isn’t used anywhere and can be anything for your reference.
- Short name → This is used for your Discord command and URLs. Please keep it alphanumeric.
- Width & height → Width and height of your adopt
- Caption on generate → The Discord bot will provide this to you after generating an adopt.
- If you leave it empty, the Discord bot will not give you any details after generation.
- Use
[img]
to inject the image URL blocks (otherwise it will not be included)
- You can see a better example of how this generation works in the Discord Bot section
- Current ID →
- This goes up every time the Discord bot generates an adopt and will be injected into the image URL.
- You can use this control panel to reset it or skip numbers.
đź“‚ Creating base layers
Base layers
This is where you upload your adopt lines and shading, and order your genes.
Layer types
- Static:
- “STATIC” means that an image is rendered as is and is not touched or processed.
- For example, your pet lines would be “STATIC”.
- If you want to upload something to your pet that never changes colour (maybe a mouth/tongue, nose, horns, claws, etc), these would also be “STATIC”. This is because they don’t need to be processed.
- All images uploaded will respect opacity, so you can do stuff like uploading gradients.
- Shading/Highlights
- “SHADING” and “HIGHLIGHTS” means that the layer is used for building the shadows/highlights clipping mask.
- This will also respect opacity, so you can add soft shading & gradients.
- Gene
- Genes must be added to the base layer list to show up. If you don’t add them, they will never be attached to the adopt.
- Use this panel to sort your gene order.
🎨 Creating color pools
Every adopt is created with a few FlightRising palettes to use as samples. These are usually good enough to use out of the box (I like using Basic Palettes 1 + 3, and Butterfly Palettes 1 + 3).
If you’d like to try building your own from scratch, please read the instructions on the panel.
- Color pools contain colors
- You can think of a color pool as a color wheel, and each color being a color that can be assigned to a gene. You will want to add a color for every color in your color wheel.
- Having a single-color Color Pool can be useful for Gene Pools that do not have color.
- Colors contain palettes
- If you only ever want single color markings, just add one palette to each color.
- Having more than one palette is only necessary if you want multi-color markings. Add an additional palette for every additional color that you might use for a marking.
- Palettes contain three hex codes; (1) the base color, (2) the shading color, and (3) the highlight color.
- These must be supplied even if your adopt doesn’t have shading/highlight layers. Just use the same hex code for all three values if this is the case.
- It’s easier to approach this by just looking at the sample FR color pool. If you have questions, ask the server admin.
🧬 Genes
- Adopts have Gene Pools. Each Gene Pool is a group of genes. In FR terms, “Primary”, “Secondary”, “Tertiary” are Gene Pools.
- You can add as many Gene Pools as you like, not just Prim/Sec/Tert.
- “Eyes”, “Horns”, “Wings”, “Skins”, “Apparel”, “Backgrounds” can all be examples of Gene Pools.